TDCCasey Reas + Ben Fry
NUMBERS DESIGN BY
AWARD
2005
Interactive Design Prize
Casey Reas + Ben Fry

Processing

Casey Reas + Ben Fry|Processing
Casey Reas + Ben Fry|Processing
Casey Reas + Ben Fry|Processing
Casey Reas + Ben Fry|Processing

Processing Open source programming language & environment

Processing was created because we thought we could develop a better better tool for creating our research and art projects and could simultaneously develop a better environment for teaching concepts of software and interaction with design and art schools. Processing relates concepts of software to principles of visual form, motion, and interaction. It integrates a programming language, development environment, and teaching methodology into a unified system. Processing is created to teach fundamentals of computer programming within a visual context, to serve as a software sketchbook, and to be used as a production tool for specific contexts. It is used by students, artists, design professionals, and researchers for learning, prototyping, and refined execution. 

Casey Reas + Ben Fry

Casey Reas

Reas is an artist and educator exploring process and abstraction through diverse digital media. Reas has exhibited and lectured in Europe, Asia, and the United States and his work has recently been shown at Ars Electronica (Linz), Kunstlerhaus (Vienna), Microwave (Hong Kong), ZKM (Karlsruhe), and the bitforms gallery (New York). Reas received his MS degree in Media Arts and Sciences from MIT where he was a member of the Aesthetics and Computation Group. Reas is an assistant Professor in the department of Design | Media Arts at UCLA.

 

Ben Fry

Fry recently completed his doctoral degree at the MIT Media Laboratory, where his research focused on methods of visualizing large amounts of data from dynamic information sources. His dissertation, titled “Computational Information Design,” examines methods for combining the disparate fields of Computer Science, Statistics, Graphic Design, and Data Visualization as a means for understanding complex data. As an area of application, this work studied methods for understanding the data found in the human genome. His work has been shown at the Whitney Biennial in 2002 and the Cooper Hewitt Design Triennial in 2003. Other work has appeared in the Museum of Modern Art in New York, at Ars Electronica in Linz, Austria and in the films “Minority Report” and “The Hulk”.